This week, after doing a couple touch ups, I began finishing work on the grenadier so that it will explode and give projectile warnings to the player. This was fairly difficult as I had a lot of trouble with getting the aoe warning to work then exploding without the player taking damage form the warning. But it is done and I am now working on a boss component so we have bosses at the end of each floor, which will mostly be enhanced enemies that we already are using. The boss component seems to work well for now but I am still in testing some extremities.
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