Skip to main content
itch.io
Browse Games
Game Jams
Upload Game
Developer Logs
Community
Log in
Register
Indie game store
Free games
Fun games
Horror games
Game development
Assets
Comics
Sales
Bundles
Jobs
Tags
Game Engines
Revamping the UI by Andre Maceira
May 29, 2024
· by
KABLR Productions
#Development
#UI
#Gaming
Revamping the UI by Andre Maceira
Share on Twitter
Share on Facebook
Follow KABLR Productions
Following KABLR Productions
Unfollow KABLR Productions
Share this post:
Share on Twitter
Share on Facebook
Follow KABLR Productions
Following KABLR Productions
Unfollow KABLR Productions
With this week, I tackled making the UI more responsive and decorated with some more juice. The main goal was to get a functioning stamina system and get some key symbols so players weren't guessing on which bar did what. To start it off, I added a stamina component for the character that drains when you attack with the melee and regenerates energy after not swinging for a couple seconds. Secondly, the UI had to represent how much stamina the player has gone down by and when it regenerates. There were some issues with the melee initially with some boolean checks allowing the player to swing one extra time after the player was out of stamina and also once the player ran out of stamina, they couldn't swing again ever. This of course got fixed immediately and is now polished. Finally, I got some icons that follow the same color conventions as the bars that they're correlated with, also with background transparently which took a surprising amount of effort.
Support this post
Did you like this post? Tell us
More posts
Crunch Time - Kevin Dougherty
Jul 01, 2024
UI for the Grenades and fun bug fixes!(NOT)
Jul 01, 2024
Explosive finishes - Brendan Melancon
Jun 29, 2024
Calculating and Retaining Score- By Robert Poore
Jun 29, 2024
Grenades! - By Robert Poore
Jun 29, 2024
Leave a comment
Log in with your itch.io account
to leave a comment.
Leave a comment
Log in with your itch.io account to leave a comment.