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A New Process

I think I get good inspiration by starting these posts before I even fire up Unity to do my development work. I take a moment to get my thoughts in order, decide what to work on. Actually, I go back and look at my previous entry too, for inspiration or just looking at notes I left for myself on what to do. 

Then, I fire up the project and give it a quick play, see what changes I feel need to be made. And Unity crashed. Let's try again. . . That's one change I needed. . . After changing my movement from being based on the ship to being on the thruster, I needed a way to get a thruster, lol. 

That's a good change, adding a debug button for that in space! 

I'm not really feeling the whole development thing right now. Never do, really, but more so now. So let's prepare for the future! I'm going to add a list of things to do. . . To make it easier next time, yeah.

  • Add Hull
    • Setup hull collisions, etc
  • Automatic Weapon Targeting
  • Space Junk Explosion and Drops
  • Experience/Levelling

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