Not much new to report, but I've put in more progress. Unfortunately, I'm using an issue with DropBox as an excuse to stop working on it for now. Hopefully it'll be straightened out by tomorrow.
The good news is, I've been working on a very modular system of doing things. Making simple objects with their own graphs that I can edit or modify that just does a single, simple thing.
So I have a ship, which can go forward or rotate. I have a retrorocket that allows the ship to go backwards (I think I need to update it, so it's at a lower speed), and a navigational assistance system that adds drag to the ship to slow it down.
Just need to add a weapon, a target, and ship hit/health to make it an actual game. Maybe I'll even upload it to share when I get to that point.
There's other stuff I'm working on too, like adding particles so you can tell the ship is moving, and a background to make it look cooler.
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