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Through The Ages Devlog #1


My next project is "Through The Ages".

It's a 2D open-world sandbox game set in an endless night, where you play as a void entity that evolves. Initially, the world won't have a ton of content; content will be added with each mutation phase, introducing new biomes, structures, bosses, mobs, materials, mechanics, and more. And after you defeat the Dark Consort, the final boss of the schism phase, you will be able to travel to the moon itself, and day will return to your world!

The first version of the game is planned to have 5 bosses, over 100 items, more than 15 mobs, three classes - Alchemist, Druid, Undead, 3 moon phases, character evolution, and much more.

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