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RPG Maker

Games made with ASCII/Enterbrain/Kadokawa Games' RPG Maker series of game engines. Includes, but is not limited to the following:

  • RPG Maker 2000
  • RPG Maker 2003
  • RPG Maker XP
  • RPG Maker VX
  • RPG Maker VX Ace
  • RPG Maker MV
  • RPG Maker MZ

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rpg-maker

Top sellingtagged RPG Maker MV and RPG Maker Page 4 (190 results)

Explore tools tagged RPG Maker MV and RPG Maker on itch.io · Upload your tools to itch.io to have them show up here.

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Change colors, scale, offset, and much more of the character sprites!
Show the face image of the message box in a different window!
Battle core plugin for MV. Required for GBRO battle plugins.
Let you create a star graphic to represent actor parameters or any other values!
Add parameters dynamically to battlers through states or equipments note tags!
"Resident Evil" games' door's transition system.
Changes the target of skills/item effects and apply them in secret!
An advanced screenshake plugin for RPG Maker MV and MZ with many settings and triggers.
Run in browser
Fully integrated Self Variables with the default event commands!
A tool to give your game's assets stronger encryption than what RPG Maker provides.
Add a map select scene for fast travel systems!
Bored of making move routes? You can test your paths directly in-game!
Show almost everything from database using escape codes!
Associate icons with your actors for quick visual cues!
Plugin, Bestiary, Monster Stats, Loot System, Kill Counter, Rewards System, RPG Maker Plugin, Enemy Encyclopedia, Plugin
Show animated faces on the message box!
Pause your game like in the old retro games!
Gives you more control over your timer!
Add a License Board to your RPG and replace EXP with License Points, similar to that of Final Fantasy XII.
A RPG Maker plugin that let's you move your choice window!
Easily Disable or Enable Bitmap smoothing on each image type!
Automatically add common events before and after every show text command!
Scale Exp & Gold in your rpg maker mv project based on enemy's levels.
Actors receive exp according to their levels!
Choose a maximum quantity for each item through the notes field!
Battlers can receive specific states when hit a target that is weak to his skill element!
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