Stripping back the unnecessary and focusing on the essential. Minimalist games often rely on simple graphics, basic colors, and straightforward mechanics to convey their core gameplay experience. They often prioritize gameplay and user interaction over complex narratives or detailed graphics, providing a refined and uncluttered experience. They may feature limited interfaces, reduced controls, or a focus on a single mechanic or concept.
Focused on using its text, moreso than its visuals or audio, to tell the bulk of its story/plot. (Still can have great audio and visuals, though!)
Related to the process of arranging game maps using a set of tile graphics (often call tilesets)
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