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2D

Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.

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No AI

Projects that have advertised as not using generative AI their creative process.

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noai

Latesttagged 2D and No AI Page 2 (423 results)

Explore tools tagged 2D and No AI on itch.io · Upload your tools to itch.io to have them show up here.

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The Best 2D Game Engine #engine #dev #game
Procedural Tileset Generator
Run in browser
Simple and private Android audio player
Acro’s Hitboxes G4 aim to streamline the process of generating knockback and damage from collision.
Make different npcs for you retro zelda like game
GameEditor and ResourceManager
Add your irl Social Links here!
A simple solver for 2D sliding ice puzzles.
Proof of concept of Johnny Castaway running as a native desktop application
An Helpfull App For Complete Begginers In Godot!
An App Thats Supposed To Help Mappers And People Alike!
Small prototype card sorter app made in Figma
Run in browser
PiMind is the best Math AI!
Run in browser
Free-In browser Sprite Slicer with tons of extra fun settings!
Run in browser
Demo for 2d portals in Unity
Run in browser
A desktop pet that is Tenna from Deltarune.
You can create and record Bouncing Ball Simulation Videos (Android)
A cute and sparkly to-do list
Crea tu MichiTuber :D
Particle simulator
Small 2d game maker tool
The movement code from my game NEON-RUN
Performance Graphing in Unity.
A composable paper doll system for creating Liberated Pixel Cup (LPC) characters in Godot Engine
Easily toggle the visibility of multiple nodes at once.
Create anchor points, manage hitboxes, and more! For Game Maker projects
The fastest way to create tiny pixel art — without menus, layers, or distractions: Open. Draw. Done!
Make Wii homebrew with a simple grid-based system.
Run in browser
Image/video AI upscaler app for Windows compatible with any GPUs
A downloadable Virizion model you can use as a mascot or else.
Combine static 2D sprites in your Unity scene into one texture and save on draw calls!
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