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RPG Maker MZ

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rpgmakermz, rpgmaker-mz

RPG Maker

Games made with ASCII/Enterbrain/Kadokawa Games' RPG Maker series of game engines. Includes, but is not limited to the following:

  • RPG Maker 2000
  • RPG Maker 2003
  • RPG Maker XP
  • RPG Maker VX
  • RPG Maker VX Ace
  • RPG Maker MV
  • RPG Maker MZ

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rpg-maker

Latest$5 or less tagged RPG Maker MZ and RPG Maker Page 3 (233 results)

Explore tools tagged RPG Maker MZ and RPG Maker on itch.io · Sell your tools on itch.io to have them show up here.

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Use any file type in your game
Show static/scrolling images as your window backgrounds
A recreation of Metaphor:ReFantazio's Fae Sight and Persona 5's Third Eye feature.
Turns the battlefield into a 360 degree space. A pseudo 3D battle plugin for RMMZ.
Add a steal skill to your game.
Create bloom effect for any events easily and automatically
Automatically log messages to show later
Adds a flip animation when turning left, right, up, or down, similar to Paper Mario.
When a character is defeated in battle, players are given a chance to save them through a challenging Quick Time Event!
Brief info window when an item is first obtained
Create your own commands in the equip scene
Adds audio visualizers to the left and right side of the screen (FFXVI inspired)
Customize shop commands in your game
Dice rolling scene for your game
Recruit actors via shop-like interface
A multi featured plugin that modify your mouse behavior to be like most modern games
Collect items to complete collections that unlock stats, traits, skills, or custom effects for your party.
Seal skill makes skills not appear in battle.
RPGMaker MV MZ Plugin
This plugin will instantly enable WASD movement in your RPG Maker MZ game.
Add a map system to your game
Keep the game running while minimzed or out of focus
Play a sound effect when the player walks.
An alternative scene option that allow you to create categories
Empower your Game with interactive field skills!
Map Any Button to Any Action or Common Event!
A scan skill for getting enemy info in battle
Level up skills when used to increase their effectiveness
Create motion blur effects for events when they're moving
Control Encounter Steps & UI for Alerts/FOEs
Give the player more movement abilities
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