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Bitty Engine is an itty bitty game engine, with built-in editors, programmable in Lua.
Shift your hue, saturation or value/shade quickly by a set amount using a custom hotkey!
A friendly Scrivener template for writing branching visual novel stories.
Orion player is a lightweight and easy to use video player, and it does not consume many requirements.
Push height up and down on top of your 2D textures to easily create normal maps for them!
Run in browser
One line for all communication talking playbook automatically.
Automatically set map limitation range for Script and Branch Script.
One line code for map switching automatically.
The fastest and easiest audio solution for Game Maker: Studio 2 and 2.3+
Tile map editor, generates output for JavaScript (Droidscript), C# (Unity) and C/C++
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