Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.
Sprites are generally 2D images used in games to represent objects. They can be animated or static, and come in different styles like isometric or top-down.
Projects tagged with the following aliases will automatically show up on this page:
sprite
Related to the process of arranging game maps using a set of tile graphics (often call tilesets)
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