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Ex Umbra

A playable dungeon-generator and map-making game. · By Sharkbomb Studios, Martin Nerurkar

Creating RPG Dungeons On The Fly

A topic by happy2play created Oct 03, 2020 Views: 722 Replies: 3
Viewing posts 1 to 4

I solo RPG and  don'tlike to have too much info in advance of explorations. Is it possible to use this game to create dungeons 'on the fly' while exploring. Perhaps someone has some experience?

Many thanks


Well, that is sort of what the game is about. You do need to have some basic idea of what you're going for and a lot of it is up to you. In a sense it shares a lot with creative exercises. It's not random things that you explore but semi-random prompts that you interpret. If that makes sense?

Thanks. I found it difficult to visualise if the random events would interfere with live exploration.


Well, it's not got a random events table like Ex Novo does, so that's less likely to cause trouble. 

I think if you're good at improvising this might give you the right prompts to make up something fun and interesting on the spot. Give it a try, and let me know how it goes!