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VoltAge:Genesis

Freely explore a deadly wasteland as you uncover a plot to awaken an ancient evil. · By Golden Fish Entertainment

SPEARS

A topic by Golden Fish Entertainment created Oct 02, 2020 Views: 151
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Hey, hey, hey! Hope you're enjoying seeing all the fancy weapons out there, because I'm having a good time talking about them! Next up on the agenda we have the SPEARS category. Spears are primarily physical weapons which offer a universal 2% EVA bonus along with a nice mix of other hidden stat bonuses and special skills / features.

Despite the relatively small number of weapons in the category, there are quite a few characters who can use spears...Both Lucas and Butler can use every spear in the game, while Allan and Isaiah are limited to 1-Handed Spears only. Conversely, Nolan and Corbett can use 2-Handed (but not 1-Handed) spears effectively in combat. Nolan will benefit from the hidden stat bonuses and decent attack power of the spear category (especially early on), while Corbett will enjoy having weapons that do something other than [Slash] damage...For Isaiah, 1-Handed spears are a solid option that deal good damage while letting him still hold onto a shield, and Allan will enjoy having another physical damage option for his "Savage Focus" passive. As "Hybrid" characters, there are a number of spears with good ATT and MEN bonuses that Lucas or Butler could benefit from.

As always, I've laid out a few of the weapons from this category that I feel are worth a second look, along with explanations as to why. Keep in mind, these lists tend to focus more on weapons with special quirks or features that make them useful, rather than just highlighting the most powerful weapons out there.

1) Wasp Spear - As a Trailblazer (TrB) weapon, the Wasp Spear has slightly lower ATT power than the standard for a weapon of its tier; however because the 2-Handed Spears have such high natural ATT bonuses, this isn't as painful as with some other Trailblazer weapons. On top of that, it has a nice 6% chance to cause "poison" whenever you make a standard attack or use an attack skill that makes physical contact with the foe!

2) Obsidian Spear - The Obsidian Spear is a Deadhander (Dh) weapon that can be a little hard to track down (and is pretty expensive to boot), but it offers decent ATT power, a bit of extra MEN, and a whopping +30 Luck bonus to boot. It's the only 2-Handed Spear that deals pure [Slash] damage, and it also allows the wielder to use the very powerful "Flaying Wind" skill, a Kinesis attack that deals [Wind] and [Slash] damage to the entire enemy party. In short, this can be a useful weapon for anyone that uses 2-Handed Spears (for different reasons), and at the very least you should consider picking one up to give you a nice AoE option for characters that don't normally have access to such attacks.

3) Amarok's Fang - Like the Obsidian Spear, Amarok's Fang is a solid all-around weapon that has decent ATT power with a nice MEN bonus to boot...its [Ice] and [Pierce] damage combo is somewhat rare as well, and perhaps most important of all, it carries the "Cryo Spear" skill, which deals pure [Ice] damage while ignoring enemy defenses. Consider throwing this on Allan to give him access to a powerful attack option in an element he can't normally access.

4) Mystic Stick - The Mystic Stick is high-end Treehugger (Th) weapon that can only be found if dropped by (or stolen from) high-level Treehugger Chanters. It has an unusually low ATT bonus, but makes up for it by having the best MEN bonus in the spear family. It should also be noted that this weapon grants the wielder a +20 RES bonus (which is kind of rare) as well as a 5% MEV chance (which is very rare). It's not gonna be the best offensive option for any character, but the nice defensive boosts it offers (as well as its built in "Glow Dust" skill) can definitely help out in those battles where you need to prioritize survival over damage output.

And there you have it! Hopefully some of this information will prove useful, and until next time, stay safe out there! The Deadlands are a dangerous place, after all...