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Post-Launch Marketing Techniques?

A topic by Steventus created Sep 20, 2020 Views: 220 Replies: 1
Viewing posts 1 to 2

Hey, was just wondering what does one typically do to continue marketing a game? I'm quite unsure as to how to proceed beyond social media stuff. For context, the game is basically a small 1-month project, which one may argue, does not warrant much marketing, but I'm dipping my toes into learning marketing where I can so that I can do it better for bigger projects.

Any tips/help would be appreciated!

(+1)

Quick thoughts:

Money projects:

- Sales

- Put in bundles

All projects:

- Update it, post the update on reddit for example

- Advertise it in your next game - like check out title of your game