Build 38
- (someone forgot to fill these notes out for the previous builds, so just imagine rows & rows of fixes/changes)
Build 39
- Fix leaving halfway through Level 2 soft-locking other levels
- Fix Level 3 being selectable if you haven't completed Level 2
- Fix Level 2 not checking whether you're looking at the top-most node when it changes state
(Thanks to strangeglyph for finding these)