So! No, this isn't actually a game I worked on for four months and ended up so bad that I had a life-changing realisation.
It's all apart of the narrative of the game. This game was created as an assignment for university, a "trash game", where we had to only use assets from other people. I personally barely knew Unity editor, and tried again and again to create a suitable game. After many tries, I went: okay, they want us to make a "trash game"? Fine.
So here it is! A game that is quite unplayable, using random assets, where you can explore, and a narrative element to tie it all together.
HOPEFULLY it's all quite clear, and I cannot wait to give feedback for this assignment. It was my least favourite, and I'm pretty sure my thoughts are valid, although it will take me time to collect them.
For now, after writing this, I'll be sending the game out and almost immediately start working on my other assignments.
I hope whoever is reading this has a wonderful day. Thanks for checking this out! <3