Hello! My name is David, I am 13 years old, and I've been trying to learn C# for the past week, but cant really get too far, but Brackeys has been a great help to me when starting off, so yeah! Lets get to the log part of devlog!
- MONDAY, JULY 20TH 2020-
So, as most Unity games start off, I create a new project, and I've already made pixel art place holders for the character, but right now I only have a idle animation. I definitely got to start working on run animations, and also get some help from my helper, Brackeys, and also start working on the movement script, and for some reason, the floor tiles that I made dont quite fit with the tile mapping, so im just going to drag and drop it onto the scene, whip on a box collider, a box collider (for the player) and a rigidbody for physics! the only disadvantage with making a character with a different program, is that you cant make a ragdoll. And dont get me wrong, i LOVE ragdolls. This will conclude my introduction as a 13 year old trying to learn C#! Ill see you guys next time!