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Introduction, Learning C#! (DEVLOG #0)

A topic by GreenLeopard created Jul 20, 2020 Views: 349 Replies: 15
Viewing posts 1 to 2
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Hello! My name is David, I am 13 years old, and I've been trying to learn C# for the past week, but cant really get too far, but Brackeys has been a great help to me when starting off, so yeah! Lets get to the log part of devlog!

- MONDAY, JULY 20TH 2020-

So, as most Unity games start off, I create a new project, and I've already made pixel art place holders for the character, but right now I only have a idle animation. I definitely got to start working on run animations, and also get some help from my helper, Brackeys, and also start working on the movement script, and for some reason, the floor tiles that I made dont quite fit with the tile mapping, so im just going to drag and drop it onto the scene, whip on a box collider, a box collider (for the player) and a rigidbody for physics! the only disadvantage with making a character with a different program, is that you cant make a ragdoll. And dont get me wrong, i LOVE ragdolls. This will conclude my introduction as a 13 year old trying to learn C#! Ill see you guys next time!

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Good job!!! Keep up the good work, I'm a game developer too, I create games using GDevelop, it is easy and fast to use, I use Javascript too, but C# is the best!!!

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Thank you for the support! Hopefully when I'm older i can maybe turn this into something big!

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When you publish games I tip you share them on reddit, facebook... for have more views and downloads!!!

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alright! thanks for the tip!

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Your welcome!!! Do you want try my game?

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Yeah sure! Send me the link!

https://unitechgamesentertainment.itch.io/alienrun

oof, cant pay for that, sorry.

Don't worry I put it free now

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'Aight! Got the file! Ill try it out! (currently working on next part of devlog.)

Uh oh, windows calls it a virus and also avast doesnt allow it, so im sorry, I wish I could run it