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Some features I would love

A topic by Forien created May 25, 2017 Views: 1,322 Replies: 6
Viewing posts 1 to 5

First of all - great piece of work. Good job, I love it!

But there are things I think could make it better.

1. I'm not sure about algorithms and technology behind it, but I would love it as downloadable .svg file or some other vector based file.
2. I noticed there is always a castle and always towers in walls and always castle is separated from the city and kinda outside. How about optional checkboxes for "no towers", "no castle", "no walls" or "castle in the center"? I would love it evem more ;)

I'm gonna use it in my RPG campaigns with my players. 

(+2)

Great stuff indeed ! I'm definitely gonna use it (and modify it).

Like Forien, I'll add my 2 cents :
3. Rivers, moutains, coasts, ridges....
Cities are not build "just there", there are reasons they were built there.

I would second the rivers options. While cities on major trade routes did happen, they were/are often more regularly associated with sources of water (rivers or springs). So something more than just "coast" would be great.

Export to a usable format would be great

To be honest only thing you need is image. You can printscreen or right-click and save. But large cities are so microscopic I would love .svg or vectors so zooming was possible.

Developer(+1)

Thanks guys! I wrote a post where I commented on some of the most frequent suggestions including the ones mentioned here: https://watabou.itch.io/mediev...

(+2)

Wasnt sure where to post but :

Dont bother too much with the triangles buildings, this is much more common than you think. Take any map of a city that has been old enough to not look like a grid of a goban and you'll see my point. Also, whats the key feature of the 5th Avenue in NY, NY, that we've all seen in different shows etc. ? A triangle building.