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Death By FrostByte

A topic by Stormee Games created Jul 12, 2020 Views: 303 Replies: 2
Viewing posts 1 to 3
(2 edits)



Death By FrostByte

After years of scorching heat, an incoming frost is on the horizon, putting half the planet into another Ice Age. Most of the land has been taken over by ice, which forced many cities to relocate. The mining industry has been severely impacted by the lack of space. With demand for more mining on the rise, you set out for the arctic to start your mining industry.

Your goal is to build a colony of workers to mine resources and manufacture parts while surviving the harsh climate. Research new technologies, build up your industry and survive with limited resources.


Currently In The Game

overlays_gif_v055pa.gif

  • Manage resources
  • Manage water and grow food for workers
  • Research new technologies
  • Build circuits and manage electricity
  • Build heaters and place walls to combat the cold climate
  • Craft components and buildings

Death By FrostByte is still in early development with many new mechanics to come.

Future Mechanics

  • Weather Stations
  • Work Contracts
  • Mining Underground
  • Rails
  • Storms and more dynamic weather
  • Colony Upgrades
  • And More!

Try out Death By FrostByte!

https://stormegame.itch.io/death-by-frostbyte

We are also posting frequent updates on Twitter!

https://twitter.com/StormeGame

In Death By FrostByte, you can now prepare against the unforgiving cold with weather stations! Get semi accurate forecast for the next five days!

Weather Stations will be available in the next update!





Weather Station Update - v0.7.4pa

v0.7.4pa Change Log:

  • Added Item Construction
  • Added Bakery Module for the farm-hut and greenhouse. (Let's you bake better foods).
  • Added 3 new food items: Bread, Punchie Berry Loaf and Timber Berry Salad
  • Added Game Objectives (The Basics, Power Grid)
  • Storage Units can now freeze
  • Improved the Farm Menu Design
  • Added Weather Station
  • Added Weather I Research
  • Improved the Craft-O-Pedia Menu
  • Added a new Settings Page
  • Overhauled the Save / Load Menu (you can make multiple saves for the same world)
  • Farm Huts and GreenHouse now require water
  • Craft-O-Pedia is now accessible trough the Crafting Layout
  • Adjusted the temperature algorithm, colder starts
  • Some Bug Fixes
  • Water production in the Main Colony Building has been reduced