I've been playing around with the data set export out of TileKit and built a loader for the game engine Solar2D (formerly CoronaSDK) right now it just loads and animates a map, as well as provides some functions for getting objects, tiles or tags. Future versions of this library will include functions for decorating random maps with TileKit's ability to export rule sets as lua code.
https://github.com/ponywolf/tilekit
Here's the one example running in the iOS simulator.