Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Anodyne

In this Zelda-like game, explore the wondrous dream world of the human Young. · By Melos Han-Tani, Marina Kittaka

Regarding advertising in-game

A topic by Colin EUMP created Jun 19, 2020 Views: 798
Viewing posts 1 to 1
(+9)(-1)

I think it'd be a better idea to have the option to buy the sequel appear after the player has actually played for some amount of time. It doesn't give a good impression of you or your game if the player is prompted to buy something with no reason to think what they've already gotten is any good.

At the point where I first encountered that option, 2 out of the 3 screens I'd seen of your game were just text on a flat color.