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I've made a new rage game!

A topic by ConfiG created Jun 18, 2020 Views: 346 Replies: 2
Viewing posts 1 to 2
(1 edit)

So.. yeah, I've recently made a new rage game called Bouxy (bouncy+box)

This is a 2D platformer with pixel art graphics where you play as a bouncy box and control it by shooting it at your mouse cursor (or finger on mobile)

Your goal is to get to the very top of the level

(It's pretty hard and I can't even get past the Pre-Ice section as of writing this xD)

Download here <3

I hope to get some feedback to further improve the game like bugs or unfairness/hardness issues

A trailer I made in a couple hours (haven't edited videos in like 3 years so yeah):

Deleted 15 days ago
(2 edits)

Thanks for you feedback :D

I'll answer everything you mentioned here :P

  1. Yeah, I wanted to add some music but unfortunately, I can't make any music at all :(
  2. I don't understand what you're talking about, it looks fine to me?
  3. Ok, I can draw some more tiles to make the ground look a bit more interesting and I was thinking about clouds and yeah, probably will add that also
  4. Alright, I'll see what I can do about that
  5. I don't know where the blurriness comes from, probably some weird resolution or a Wine issue and yeah, there's supposed to be a text, probably also a resolution issue, I'll try to fix that
  6. No, you can't change the power of the jump, you can only control the direction

Thanks for your feedback again, I'm so happy someone noticed my game <3

Edit: yeah, I think you can but I'm also new to forums

Edit 2: actually I've opened the screenshot in full resolution and it's not blurry to me, it's probably because of bloom and I also noticed the resoluton of the screenshot is 1366x768 which is the same as my main screen resolution on which the text displayed fine so I guess it's a Wine issue

Deleted 15 days ago
(2 edits)

Alright, so I just published an update and noticed your edit, also to clarify, I didn't add clouds because I tried to draw them but they didn't turn out to look good :(

I agree with you, the box is hard to control but that's like one of the main aspects of the game, there are some tricks that you can use to control it better and yes, it is not that fun when you're in one section like 5/7 of the whole playtime and I actually wanted to add checkpoints before but for some reason forgot about it lol, I'll add a checkbox in the pause menu that will allow you to enable or disable checkpoints so you still can play in the "ultra-mega-hardcore" mode in 0.1.5

Edit: also I'll include Linux builds from 0.1.5 and you'll most likely lose the progress you made in Wine