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FEEDBACK Sticky

A topic by James created Jun 15, 2020 Views: 163 Replies: 2
Viewing posts 1 to 2
Developer

Post any critique here! Goods, bads, and "wow that's pretty interesting"s, I'd love it all.

Seriously, I really don't mind. If giving feedback publicly is to much, message me through the Mini Jam Discord!

Alright, positives first:

  • Atypical UI interaction is always cute and fun
  • I like the ring surrounding the player/donuts, it makes it harder to lose track of where everything is. Donuts in general are very distinct from the rest of the world which makes reaction quick
  • You're always great with adding flair to menus and such. Main menu is lovely, and the transition screen is also great

And here are my criticisms/suggestions:

  • I think the colour palette is not very accessible, as there isn't a lot of contrast between the player, cutlery and the background. This is especially bad when the background changes around the 500 points range since it cloaks the spoons quite strongly. Ideal change would be reserving certain colours for the interactive elements and making them more saturated than the background (bright yellow and adjacent colours would work best)
  • Party popper sound is far too quiet
  • Adding a confetti particle to the party poppers is a no-brainer!
  • Knives and forks should be more unique than having different speeds. Would also look nice if the spoons rotated to match their changing velocity and eventual fall.
  • Donuts could also do something more unique than fall at different speeds i.e. wiggling back and forth a bit, perhaps going from side to side or bottom to top. You could even check out the different sort of enemy patterns in Galaga for inspiration
  • A simple temp-invincibility powerup, or perhaps one that lets you take one free hit, would be a great addition imo. Perhaps it even gets shot out of the party poppers for a rare boon!

PS: Criticisms tend to outweigh positives because stuff that's simply done well isn't always interesting to talk about - good controls aren't usually noteworthy while bad controls are, etc... Just wanted to say that so you don't think I disliked the game!

Developer

Thank you so much! Why can't I like posts on itch?

I agree with every single one of those criticisms. Once judging the jam is over, maybe I'll update the game with these things in mind! 
And yeah, I totally get the thing about good stuff generally not being as noteworthy as bad stuff, haha.


Again, thanks so much, Billy!