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Tales of Androgyny

A game about birds, bees, flowers and trees. · By Majalis

Good ends?

A topic by Folo created May 15, 2017 Views: 5,857 Replies: 2
Viewing posts 1 to 3
(1 edit)

Since there is no actual "you win" gameover in ToA atm, there is no way to finish current run but via few "bad ends" wich is easy to avoid or to meet on purpose, how about bunch of some gameovers that looks more purposeful, just like becoming innkeeper's wife? For example: after few "encounters" with orc, she asks Hiro to travel with her, so player may decline and keep plaing or accept and get "and they fucked happily ever after" end, or chasing a brigand after a battle to become her bitch or a brigands band's rookie, or smth like that, or, maybe, staing in town as a Blacksmith's apprentice (sex included, ofc). Maybe, similar to gameover with merchant, some of these would require specific skill above or below certain level.

These "willing" game ends should bring some fresh air in a characters that already in the game and, probably, not gonna take much time to make.

Developer

Yeah, we want to have more consensual endings as well - none of the existing characters are done in terms of branches and scenes. 

Speaking of consensual, I would like an option to "de-aggro" some of the less monstrous hostile encounters, something like the brigand showing up in the open and asking nicely for a fuck after finishing X amount of battles by satisfying her, with an option to get a gameover good end if you're emasculated enough/have Catamite or something of the sort. Something to reward people who're doing "lover, not fighter" runs.

As for other good ends, maybe getting butt-impregnated by a surprisingly gentle monster and being made their bride? Nowhere near enough femboy impregnation content out there.

p.s.: The buttfucked by brigand animation is the best thing you've done, please make more of those.