A Blender add-on for building tile based low-poly scenes with paint/map editor like tools · By Jeiel Aranal
I'm trying to paint these columns using one tile. But it's or stretches or paints all neighbour tiles. What am I doing wrong?
Hm... I begin to understand... without special shader it's impossible to paint repeated tile of megatexture on a single surface. Looks like I need to subdivide it to make it tile fiendly...
Anyway, any suggestions are appreciated!