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Pacts & Blades

A minimalist sword and witchcraft RPG for campaigns and quick sessions · By Lucas Rolim

Future of the Past: The core mechanics of Pacts and Blades and the game design intension.

A topic by Lucas Rolim created May 11, 2020 Views: 667
Viewing posts 1 to 1
Developer

Hey guys I've made a thread on tweeter trying to explain my design decisions and intentions. Check it out! Core Mechanics