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2D Sidescroller with Light Puzzle and Action Elements. Apart of VGDC at CSUF's Spring 2020 Game Projects! · By nathrich1996

Detailed Credits

A topic by nathrich1996 created May 03, 2020 Views: 105
Viewing posts 1 to 1
Developer (6 edits)

Detailed Credits: 

 Nathaniel Richards 

 - Team Lead, Lead Programmer

 - Programmed Hero Swapping, Activating Abilities, All of Ol Justice Abilities, All of Calico Abilities, UI, Scene Management

-Assisted in Atlas Abilities, Collision, and Boss Battle, Laser Obstacles

-  Assembled Hero Puzzle Level from Art Assets and Level Design. Randomized each section of every floor 

-LinkedIn: https://www.linkedin.com/in/nathrich/ 

-GitHub: https://github.com/nathrich1996

Joey N. Rodriguez

- Assistant Lead, Writing Lead, Editor, Designer

- Wrote Background Stories for each character and descriptions for their abilities

- Wrote Victory Scene -Designed each Level layout using MS Paint

-Found SFX (not in-game yet)

-Videographer Website: https://vimeo.com/jnicolascreative

 Ludwig Tan

 - Co-Lead Artist, Animator

- Animated All Movement Related Animations for all Heroes, Calico Melee Attack, all Hero Swap Animations, Enemy Animations, and Boss Animations

 - Designed Final Calico and Atlas Designs

- Designed all Projectiles for the game

- Designed Game Over Screen

Edgar Arellano

- Co-Lead Artist, Animator

- Animated All Hero Ability Related Animations

- Helped Finalize Atlas Design

- Designed Parry Effect Sprite (may not be currently in)

Hannah Rodgers

- Design Lead, Modeler and Texturer

- Modeled and Textured Floors, Walls, and Power Stations

- Majorly helped with overall design and concepts

- Portfolio Website: https://hkaralynnr.wixsite.com/portfolio

Matthew Braccio

- Background Artist, UI Artist

- Designed All Background Art and Background props

- Designed all UI art except for health bar

Rosina Flores

- Artist, Concept Artist

- Finalized Designs of Ol Justice, Boss, and Enemies

-Instagram: @rosina.rtist

Luis Rangel 

- Programmer

- Programmed All Animations into Game, Health Bar UI and Player Movement 

- Assembled Boss Cinematic 

GitHub: https://github.com/LuiRangel

Nick Vasquez

- Programmer

- Programmed Atlas Abilities, Enemy AI, Boss AI, Main Collision, and Health Management

- Assisted in Calico Abilities 

JP Ventura

- Concept Artist

- Finalized Concept and Design of Calico

Joesph Richards

- UI Artist

- Did title Art (text only), Itch.io title Art, and itch.io Background

Special thanks to VGDC at CSUF and their Paid Members!