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No Crepuscular Rays Crashes Game

A topic by emekoi created 55 days ago Views: 63 Replies: 3
Viewing posts 1 to 4

On MacOS, if Crepuscular Rays are set to off, when you attempt to continue or start a game it results in a black screen and this is written to the error log:

Exception in thread "LWJGL Application" java.lang.NullPointerException
    at com.solarlune.gearend.system.SysCon.init(SysCon.java:275)
    at com.nilunder.bdx.Scene.initGameObject(Scene.java:564)
    at com.nilunder.bdx.Scene.init(Scene.java:397)
    at com.nilunder.bdx.Bdx$ArrayListScenes.add(Bdx.java:102)
    at com.nilunder.bdx.Bdx$ArrayListScenes.add(Bdx.java:113)
    at com.solarlune.gearend.system.mainmenu.MainMenuCursor.main(MainMenuCursor.java:220)
    at com.nilunder.bdx.Scene.runObjectLogic(Scene.java:851)
    at com.nilunder.bdx.Scene.update(Scene.java:907)
    at com.nilunder.bdx.Bdx.main(Bdx.java:289)
    at com.solarlune.gearend.BdxApp.render(BdxApp.java:45)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:223)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:124)

Confirmed.

Hey, I believe this should be fixed with the last update I just uploaded.

Yeah it works now! Thanks!