I am the producer and level designer of Madcap Castle, a puzzle-platformer gameboy-like game, with 150 challenging levels where you guide a mage to recover his sanity in a mysterious castle. The game has been greenlit on the end of 2016, and now the team is working very hard in our spare hours to complete the game for a Q2 release.
We have just released a demo version of the game with 45 levels, and it is available for a free download here on itch.io. We would love to hear your feedback on this version, so we can polish the final version as much as we can!
Thanks a lot,