Moved release notes off the main page
17.04.24b
- crab breeding bug fixed
- bird eating bug fixed
17.04.24
- on screen move keys hidden by default
- breeding now affects evolution automatically
- attacking bird indicator
- lizard added - no ability gained yet
- new level chunks added
- new sounds & fx polish
- many bugs fixed
17.04.06
- Gliding up!
- Babies follow
- Platform edges fixed
- Bullets respect shells
- Egg menu hint
17.04.02
- Beetle horns are now dangerous
- Bird wings now work the same way as Butterfly wings
- re-enabled shooting
- Collision improved
17.03.12
- Player can now grow a horn & smash blocks
17.02.20
- Beetles now charge, get stuck in walls and destroy blocks
- a better mix of creatures
- can eat birds again
17.02.09
- complete overhaul of collision, less getting stuck in walls
- creatures can now climb
- hold jump to double / triple jump
17.01.18
- breeding now unlocks options to choose your starting creature
- creatures are more adventurous
17.01.10
- babies are based on your phenotype at conception
- snail shells now provide protection from other creatures
17.01.06
- babies hatch from eggs
17.01.05
- added snails
- added eggs
16.11.26
- yet another tweak to progression, eat anything to evolve / change
- added worms to eat
- some bug fixes
16.10.30
- many new body forms
- new progression system
- new levels added
16.10.14
- New music by coda
- Evolution sequence changed up, eat 1, then 2, then 3 to evolve
- New Evolution states added
16.9.12
- Additional maps added & existing maps tweaked
- Additional Evolutionary paths enabled
- Map borders cleaned up
16.9.9
- Score reflects actual distance travelled
- Birds restored
- Additional maps added & existing maps tweaked
- Frogs more interactive
16.9.7
-Roughly halved active memory, less objects, more tiles