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Pre Alpha testing and initial player control thoughts Sticky

A topic by E R Barratt created Apr 26, 2020 Views: 109 Replies: 1
Viewing posts 1 to 2
Developer

Hello whomever might be reading this!

If you have any thoughts or feedback on the admittedly small pre-alpha game play demo, please share them on this thread.

  • How does the player character feel to move around (Make sure you progress into the second area to be able to hop and dash!)
    • Speed
    • Manoeuvrability
    • Jump height
    • Responsiveness
  • How does the shady mood feel? Good? Too dark? Not dark enough?
  • Do the camera shakes feel ok? (Shoot shotgun or "Glory Kill" a goon with "F", or shoot shotgun sticky bomb)
  • Does it run smoothly? Does changing your NVidia or AMD GFX settings aid things (Like Vsync, Gsync, FreeSync, chill etc) The game is designed to run at 60fps+

Your contributions mean a lot! Even a quick "Like it / Don't like it".

Hello, E R Barratt!

Thanks for sharing REAPER!
I think everything is fine with the character movement (speed, maneuverability, etc.).
I like the guns/weapon system. And AI/enemies are cool too! Personally, I don't like the too-gory-for-my-taste death of enemies (would be cool to have an option to disable gore).
Might be that screen shakes should be an option too, but I didn't feel that they're annoying or anything.
And the shady mood is really great! I believe it's just right!
So, to conclude, everything is great; but not a fan of gore.

Are you still developing it? Or is it somewhat dead?

Warm regards,

Mark D.