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Type Dreams

"To save time is to lengthen life." · By Hofmeier

v0.9mq - April 23, 2020 Sticky

A topic by Hofmeier created Apr 23, 2020 Views: 338 Replies: 1
Viewing posts 1 to 2
(12 edits)

April 23, 2020 -- "v0.9mq"
Howdy once again, typist, whoever you are. Most of the time I've dedicated to Type Dreams this spring has focused on its library  of distinct texts and improving the individual books therein, as well as smoothing the "carousel shelf" interface, and (since the pile of books is growing nicely) adding a search function.

//==// Library Search \\==\\
• Added search functions to the library. Quickly pull up any unlocked book by typing a chunk of its title or genre while anywhere in the library. (Searching by author or keyword will be functional in the next build).


//==// New & Improved Books \\==\\
•  Added Lucky Spin feat. Lucas Steele
• Reimplemented Devil's Dictionary by Ambrose Bierce: get a few random definitions every time you crack the cover.
•  Improved Wildfire Poems by James Murf feat.  paintings by Maddox and music by Robert Alex Fralin.
Wildfire Paintings by Maddox Pratt

Wildfire Paintings by Maddox Pratt

//==// Fixes and Interface Tweaks \\==\\
• Fixed the crash which occurred while reverse-cycling thru library shelves.
• Fixed the occasionally-invisible-book dilemma and the <new> tags' strange behavior.
• Fixed inconsistencies among audio settings.
• Fixed fractured randominity among competition texts. Now, any unlocked book is a candidate when rolling for a random.

Plus other, minor stuff, hopefully all of it being the kind which makes the game smoother, faster, more enjoyable or intuitive without being apparent. Hopefully.

This build was made possible  thru the insights and support of Lucas Steele, Robert Miller, Laurie Pope, and everyone who has bug-reported, donated, or tipped either here on itch (thanks itch!) or on Patreon.

I struggle to articulate exactly how nourishing and enlivening it feels when I see that people are downloading and playing this project either for the first time or having come back to it. Maybe it goes without saying, but in case it doesn't: I'd love to hear your thoughts on this project and on typing in general. I'm focused on this project with the belief that communication thru text is a profound phenomenon which transcends temporal and spacial divides; I'd like to return, this summer, to the ways in which this game showcases the lives of luminary individuals throughout typing's history*, but for now I'm far more attuned to the hope of a synchrony made possible between two individuals (across space & time) when they've typed, or are typing, identical sequences of letters.

Thanks for playing Type Dreams.

- Richard

* = For example, it'd be fun to point out that typing hero Sean Wrona finally broke Michael Shestov's record of 801 consecutive numbers in 5 minutes [with no mistakes]). He didn't even use the num pad! Also, Mr. Wrona is writing (not merely typing) a book on the history of typing speed.

(+2)

Hi Richard, as someone who complained in the past about lack of updates, I'm here to thank you for your work on this title. I am a translator and an academic sociologist, and have also worked on publishing (and I am old enough to remember typewriters!). I am very interested in those things that are completely overlooked and/or "go without saying" in the academic/written world. Translation can be one of them, and typing is definitely another. Your game is a small treasure that I am exploring slowly, and now that it's been very stable, I am enjoying it immensely.

(Incidentally, I thought the "Bittersweet" poem was excellent!)