As you might guess, it is a casual game without a really mind blowing idea. I, more or less, come up with this idea after playing Stairs, also a mobile game by Ketchapp. Though, I have designed a lot interesting items like magnets, spike balls and barriers and put them in my game. This is the hardest part during the development because I have to make sure they fit well together to produce tension while players can find a way out of the mess. You often have to choose between multiple pathways after judging where your "enemies" (or obstacles) will roll towards. I think the scene is quite colorful and pretty. I hope the fresh style can reduce your stress and refesh your mind!