I know about these bugs:
- Player sometimes gets stuck after teleporting rapidly, especially when using both hands to teleport. Can usually be fixed by teleporting again and then pausing for a second before the next action.
- GeoMelons sometimes mutate and start growing vines that aren't connected to an plant. These def need a rewrite - they are janky. :)
- Had to turn of Single Pass Rendering feature in Unity - it's causing the game to crash when built. Hoping to get this worked out asap. It'll provide a big performance boost.