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Idol Manager

Idol Manager is a business sim about conquering the entertainment industry using any means you deem necessary. · By sadambober, Kuiper

Bored, making a mod. Some Questions. And some wierd ideas.

A topic by DerpTime created Apr 02, 2020 Views: 782 Replies: 5
Viewing posts 1 to 3
(2 edits)

So, yeah virus has me working form home for the for see able future.
I like this game but I crave more drama, and maybe a bit of murder...

So the premise of the mod is to add branching events based on scandals.
Working title is "Death and Lies"
An event I currently have written out is about idol1 murdering idol2.
Idol1 does this because she was bullied by idol2.
After the murder your left with some options.
Cover it up or Call the police.
idol2 is obviously gone but this give you a chance to keep idol1 (This might be a bad thing in the long run.)

Issues I currently am having:

  • I'm currently working on a debug event to trigger events so i can test
    them...but i realized i cant force trigger this debug event.
    • How do I go about debugging my work?
  • If you fire an idol what happens? (set to false to skip graduation) this is currently my stand in for death. (or going to jail)
  • SNS messages, can i add more types of people like non-fans like the news or a police message.
    • So ive been combing through the stuff in DEFAULT but im a bit a loss here.
  • SNS is there a why to have message attach small thumbnail pics in them?
    • like image a image of a girl face and hands covered being taken away by police.
  • so there are flags for isBully and isBullied but is there away to specifically pull an actor that is bully of another actor?
    • I mean I would like to have the bullied actor actual kill the correct bully
  • so if the player covers up things setting a variable I'm calling 'suspicion'. problem how do i add and not reset?
    • for effects [meta - set variable] only show {name = value}  so... how do just add to it? Can i do {name = name+value}? i dont think that right. haven't figured out how to consistently test so i cant trial and error my way through this one.
  • Is there a way to forcibly "END" the game? like you covered up several murders... and now the player is going to jail.
  • Is there away to remove as a percentage rather than a straight number?
  • Is there a way to give Options conditions? I get that for conditional options the way is currently set up is to trigger dialog or an event but how do make sure it pulls in the same actors? I had an idea to set some vars on them so then i conditionally pulls them in to the correct slots from one to the other but this seems clunky.
    • I'm a programmer in real life and i kinda want some thing like this.  
      • Meta - Trigger Event - event_id delay_days(opt) chance(opt, 0-100) actors(actor0, actor1...)
        • also what is opt standing in for? its not evident to me and its not in  the documentation.

Be for I get asked "Why are you making something like this?"
Yes I get I'm a weirdo who is trying to make a mod that adds murder, and other scandals to a "relatively" nice game.
But I feel like the game needs more.... crazy and rather violent out comes.

Examples of the some of the events Im working on.

  • Idol joins a cult? (actors join crazy stuff like Scientology all the time) (sorry to any Scientologist, but its true. your crazy.)
    • Idol makes crazy demands like you have to spend money to by crystals or books or cult stuff.
    • Idol get more of your idols to join.
    • Hardcore fans of your now cult idol group push of the legalization of eldritch summoning portal at concerts.
    • Your fame reaches max and your fans are in the millions, and your flooded with money.
    • An eldritch horror is summoned and the world ends.
      • you know total normal stuff.
  • Idol does slightly more scandalous photo-shoots.
    • Idol starts doing AVs
    • Idol gets in to drugs.
    • Idol overdose on drugs.
      • out of all the stuff im going to write today this will probly be the most normal.
  • Idol start getting creepy fan letters.
    • Idol starts getting ....ok so like half way through writing this i got bored.
    • yada yada stalker.
  • Idol is a stalker.
  • Anime
    • idol is actual an alien/robot
    • anime stuff.
  • Idol love triangle.
    • Idols get in to a fight.
    • Idol murders lover rival
      • or Idol murder the producer and commits suicide.


Bad Ends. that it Bad Ends, I want this game to have them.
LOTS OF THEM A mine field of possible futures where you regret your mistakes and lives hang in the balance.

Where you start panic saving every 5 mins cause your worried you picked the wrong choices.
It took me 2 hours to write this and its at this point i final understand what i was try to make.
This was written by a dyslexic and the quality of the spelling and gram of this post leave much to be desired.
The mod it self will be proof read by my sister who is a English major... she will probably charge me money...

Developer(+2)

I'll write about other stuff later, but to trigger events and dialogues you can press "~", a window should pop up where you can select your event

OMG THANK YOU!

(1 edit)

I kinda wish i could add custom Staff types and rooms.
I know  the game getting close to steam release do you know if mod support will be expanding at all?

Room idea's related to mod ideas:
Private Security room - some has to help you hide the bodies. possible normal uses too..... I can think of any. something to do with combating stalkers.
Cult room - for the cult. extra normal.
Deep space communications room - idols who are aliens... something....

I need to get a flow chart...
For priority sake I'm just going to start with scandals and murder.
But i kinda want to make a mod that's more on the ANIME side. maybe I shouldn't blend these ideas....
I don't know.

Oh random question: what program is the mod manager written in?
I know the game is a unity game, and mods are just streamed in json objects.
But I've been wonder what the mod manager is.

For context I was a 3d animator in college I got a degree in 3d graphics for games. Worked with unity all the time.
But failed to land a job and was hired as a Java developer.
I work from home and I very bored my work life balance is thrown off.
So I'm trying to give my self a solid project and a goal to complete.
And I really like Idol Manager. (bought it 3 days ago. And my playthrough's company is stable but doesn't seem to grow.)

Ok so i did figure out something. In Dialogs we have a thing called Variable Math but we don't get this in Events, is this just an over sight?
Or is there a functional reason that events can set meta vars but cant math them?

Omg this sounds amazing!! This sounds like a really well-thought out mod that'll really elevate the gameplay.