I assume it's supposed to be an animated logo texture?
[SOLVED] The intro just shows a black rectangle in the middle of the screen
Is there a per texture dimension limit? I thought it was only a matter of available GPU memory, which seems to be sufficient.
Everything else displays properly.
Are you sure that the image was properly packed?
Maybe it's pulling the image in from your filesystem, rather than the jar.
> Is there a per texture dimension limit?
There is, I believe. The limit changes depending on the hardware, but it does exist. The intro image itself is very large (over 10000 pixels high) because it's just an ordinary sprite animation.
EDIT: The image is 128x13056. Just never got around to doing anything about it, haha - guess this is as good a time as any!