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GMLive.gml

Livecoding for GameMaker: Studio / GameMaker Studio 2 · By YellowAfterlife

[Solved] Netlog.exe doesn't work on Win10 (GMS1.4)

A topic by Dave.Moon created Apr 02, 2020 Views: 241 Replies: 2
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Hi guys, First of all - GMLive is great, I have been using it for almost one year and it is one of the best GMS extensions   I've ever used. Recently I bought a new laptop with Windows 10  (before that I used Windows 7), and I have one problem with GMLive. Previously I always opened two files before compiling my game: gmlive-server.exe and netlog.exe. The first  one was to make GMlive working, and the second one was to show me where is a bug  (in case i made one). It was very helpful and I always used both.  Unfortunately, now when I use netlog.exe on Windows 10 - it launches - but there is no feedback, and if I make a mistake in my code, it doesn't tell me where it is. Do you know how to solve this problem?

Kind regads, Dave

Developer

Can you post a screenshot or copy-paste the content of netlog window? Might need to allow it in Windows firewall to operate on local network; you can also try downloading a copy from https://yellowafterlife.itch.io/gamemaker-netlog , but I don't think I changed anything about it recently.

Hello,  yes, probably it was something with a firewall, I changed a few things and it started working :) Thanks!