Howdy! After a couple months of hiatus, I'm back to the game dev grind. V0.4 has some pretty cool stuff...
V0.4 | 4/14/2017 | Patchnotes
- New enemy spawning algorithm
- Health pickups can now spawn from completing rooms
- New card: Quick Freeze - Freeze nearby enemies for a short duration!
- New card: Lifesteal - Temporarily gain health by killing enemies!
- Player now starts with 50 energy
- Lots of new sound effects
- Weapon inventory system removed
- New weapon buffing system
- Removed card "Regenerate"
- Heal is now more powerful, but cannot be included in starting decks