Oh! If that's the issue you're having, you can actually reset your discard pile for 100 Energy by hitting 'Q'... I think there's a tooltip that shows up regarding that, but it very well might be bugged in some cases. Sorry about that! Hopefully knowing that makes it more fun :)
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Hey, thanks for the feedback! I think that's a pretty solid idea. It'd definitely encourage players to use cards on bosses more often, which is a plus. I'll look at getting that into the next version.
Howdy! After a couple months of hiatus, I'm back to the game dev grind. V0.4 has some pretty cool stuff...
V0.4 | 4/14/2017 | Patchnotes
- New enemy spawning algorithm
- Health pickups can now spawn from completing rooms
- New card: Quick Freeze - Freeze nearby enemies for a short duration!
- New card: Lifesteal - Temporarily gain health by killing enemies!
- Player now starts with 50 energy
- Lots of new sound effects
- Weapon inventory system removed
- New weapon buffing system
- Removed card "Regenerate"
- Heal is now more powerful, but cannot be included in starting decks