Pacman...Space Invaders...Super Mario...Tetris.....Decimation Dave...Wait...who?... what if you had a chance to go back in time and create a game that would stand the test of time...What would it be?
That was my brief on my latest project...
A simple guy trying to save the Earth from Monsters sounds common... but what if you had to build the game way back in 1978?
It taught me that sometimes simple is actually complicated and if you can keep the gamer entertained with limited resources then you are probably in the right place.
Do you agree?
What do you think should come first in a game... Story, Gameplay experience, both...none?^^