REMCycles is a turn-based tactics roguelite that takes place within a dream. When they fall asleep, 10 people are suddenly transported to this dream with no goal other than to find out how to get themselves out. Over the course of the game, the player advances through six areas with their own bosses, enemies, and landscapes, working towards a mysterious antagonist who appears to be keeping someone asleep in order to retain power within the dream. In between levels, the player can initiate Fire Emblem-style support conversations between pairs of characters, learning more about them and their background in the process. These conversations are frequently funny, but the overarching story is somewhat serious and takes a look at why someone would want to spend all their time asleep.
Our musical and sound influences include Pokemon gen 3 and Pokemon Mystery Dungeon (specifically the Mt. Blaze theme from PMD and the Fortree City theme from Pokemon R/S/E), Tower of Heaven, Final Fantasy: Crystal Chronicles, Super Meat Boy, Kirby (specifically the GB Kirby games), DK Country, Secret of Mana, and Anamanaguchi. We know this is a wide range of sources and styles, and we’d love your help in narrowing it down a little. What we’re looking for is chiptune or chiptune-influenced music with a lot of heart.
If you're interested in the role, please send me a message with some examples of previous work, along side your rate. Thank you!