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Should I add a wind slash attack to my game (Etherbound)

A topic by Chicken_Rice created Feb 23, 2020 Views: 535 Replies: 4
Viewing posts 1 to 3

Hey everyone, I'm thinking of adding an attack in my game , Etherbound, that would allow players to unleash a devastating wind slash technique after charging an attack.  It would be the first long ranged attack in the game, so I'm afraid it will become overpowered. Should I implement this? If so, how to I prevent the player from overusing it. Thanks for your help!


I think it would be cool if you add it. You can maybe add cooldown to it so the player would have to wait and I don't think it will be too overpowered.

Good idea. Thanks!

(+1)

Having to charge the attack is a risky move, the player will expect a really cool and powerfull effect !

You'll just have to balance the game to be sure it's fun enough and still fair I guess :D

(+1)

Thanks for the feedback! I'll try to balance it properly