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Tile & Tiny Demo

A topic by Zpirit Code created 12 days ago Views: 92 Replies: 1
Viewing posts 1 to 2

Tile & Tiny is a Roguelike Auto Battler where you must prepare yourself before facing the Boss every night on Day 5, 10, 15, and 20.

Each morning, players can purchase Tiles to place on the map. Every Tile comes with its own unique abilities and bonuses — and some Tiles can enhance each other when placed nearby.

Link : https://zpirit-code.itch.io/tile-tiny-demo

The adjacency bonuses are the interesting part, and they are also the thing most likely to go stale. Once players find one cluster that pays better than the others, a lot of auto battlers quietly become the same board every run.

Fixed boss days at 5, 10, 15 and 20 make that easier to solve too, because there is a known checkpoint to build toward instead of an unknown one.

So the thing I'd want to know as a player is whether the tile pool rotates enough that I can't just reassemble my favourite block every time. If it does, placement stays a puzzle. If it doesn't, it becomes setup I already know the answer to by the third run.

Good luck with the demo.