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Dreamnesthesia

A tactical RPG game in the realm of dreams and nightmares 路 By Merge Branch Games

Feedback Sticky

A topic by Merge Branch Games created Feb 13, 2020 Views: 285 Replies: 2
Viewing posts 1 to 3
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Hello everyone! 

First of all, thank you for playing the Dreamnesthesia Demo, we put a lot of effort on it and we hope you liked.

Feel free to give us your feedback in this thread. Congratulations, criticism, bug reports, everything helps! 

If you don't have an itch.io account, or if you prefer to leave a private commennt, you can use this form. Thank you!

this was such a pleasant experience. thank you for making it. here is a list of praise and feedback:

praise:

  • the UI is clean and easy to use. it's snappy and intuitive on controller.
  • i really liked how the game opened, allowing me to set my options in peace and set everything up just the way i like it.
  • the controller auto-detect was really nice.
  • i cared about the characters so much that i took extra care to be sure none of them got hurt too badly during combat. i was scared when they would get hurt.
  • the music is absolutely incredible. it deeply moved me. it sold the whole experience. i loved it.
  • there were a few jokes that made me laugh, which is a nice and welcome relief in sad, heavy stories. the writing hurts you, but it also hugs you.

feedback:

  • the room exit in the beginning wasn't very obvious to me. i spent more time than i'd like to admit stuck in the opening bedroom. maybe add a big arrow for dumb-dumbs like me?
  • hit sound effects during combat were underwhelming, or not present at all, such as when avila attacks.
  • would prefer moving, using, and attacking all use a single interface. i did not enjoy having to independently select these actions.
  • there were some corners and stairs i would sometimes get stuck on.


SPOILERS: the ending dream environment was so peaceful, like a great weight had been lifted. i fell in love with the space cloak person. i hope to see them again soon.

i hope you try again, or try a new project one day. please don't give up, your team has a lot of talent.