Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

:30 Exit

Every kill buys you a few more seconds of airtime. · By Shallan

Patch Notes - 25/7/26 - Build 252 Locked

A topic by Shallan created 5 days ago Views: 8
This topic is locked
Viewing posts 1 to 1

NEW

- New explosive weapon, the FF7 Flak. A slow firing shotgun type spread weapon with explosive shells.

- New alien race spotted on floor 41+. The Kroven have deployed Enforcers, a unit that shields its front arc and charges to bash with its shield.

GENERAL

- Some minor changes to the time display during pause to help better convery stacking time additions in lockdown.

- Moved some messages to the tutorial hint system, and added a new one for lockdowns.

- Added a new hints tab in options so players can review past hint messages.

BALANCE

- "Domino Theory" challenge should be harder to obtain now, it was previously too easy to trigger using C7 Cluster or FF7 Flak.

- Enemies in lockdowns now have the corrct levels. Along with the pause timer experiment from the previous patch, this turns lockdowns into a useful time generating encounter rather than something to avoid.

BUGFIXES

- Removed some erroneous entries from the enemy compendium.

- Fixed scaling for Arachnid enemy animations in the side views.

- C7-Cluster will no longer roll with might stats.

- Magazine size in weapon compendium now shows the correct values for multi-shot weapons.