I have just published a demo of SpookyGhost and I’m looking for feedback.
With SpookyGhost you will be able to animate multiple sprites procedurally and then export the animation frames.
Some of its features:
- Parent-child relations between sprites for advanced transformations
- You can create animation groups and play them in parallel or sequentially
- Unlimited canvas size with custom background color
- Tuneable shift, scale and speed for animations
- Multiple easing curves and loop modes
- Export frames as single images or as a spritesheet
- Use the mouse to select a rectangular region of a texture for your sprite
- Use the mouse to set the anchor point for grid deformation animations
- Native version for Windows and macOS
- Coded in C++ for maximum performance and efficient memory use
Have a look at this video for an example of what it can do: https://www.youtube.com/watch?v=iqxX3VTt39o
The demo has no limitations at the moment. You can find it here: https://encelo.itch.io/spookyghost