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Tachyons

It's like FTL but multiplayer :) · By Spektor

Stations using hyperdrives??

A topic by Ted1590 created Mar 07, 2017 Views: 495 Replies: 4
Viewing posts 1 to 4
Hey, I made a space station ship (STATION_1 to be exact), and when I attempted to take off into another "node", it showed that there were no avaliable nodes to jump to. I've tried all different mixtures of hyperdrives and engines, and reactors. I tried using 1 HD, and i tried using 8 HDs. It just wouldn't work. Any ideas??

Just made another copy of it, since then I've tried setting it to battleship class and I accidently moved some a0.8.5.1 files into my a0.7 folder im currently using (I like the 0.7 controls more, plz make keybindings), and when I make a ship exactly how I want it (decked AF) it wont let me hop any nodes. But when I made one with all 4 cockpits (there are 4 because of the mixed files lol), a anti-matter reactor, a engine 8, oxygen 3, and a basic doors system, my DF HD would be able to launch as far as a prototype HD on the standard Falcon. Any ideas??? Is it weight? Because usually the DF HD can go further than a prototype HD on the falcon lol

Nevermind, just needed 2 HDs now for some reason lol, i used to have 4 but it didnt work... :P

Developer

Check the server's config.cfg

there look for _WEIGHT_AMP

Alright, thanks spektor



P.S: My autocorrect wanted to change your name to Doritos