Hello ChezJfrey!
Sorry for Google translate:
I use the "defend" command to be followed by the squadron ships. In the original game, if I turned right or left, the ships followed me correctly. In the ERAS mod the squadron ships cannot align with my ship. When I make a turn, the allied ships can't follow me, they turn a little at first but then they can't form the line. In the original game (AOP2 COAS) it worked well.
I experimented using the same ships with 100 navigation level captains and crew with full skill. I noticed that all the ships in the game are affected by this problem. Once an enemy ship followed me because it wanted to board, it was even faster than me. I sailed towards a cliff and when the enemy ship was behind me I turned left and it went crashing. The cliff was about half a mile ahead of me, but the enemy ship turned so slowly that it failed to avoid it.
Yet the ships in the game turn well, in combat the AI makes tight turns and quick changes of direction.
So I don't think the problem is the turn rate of the ships which is correct, but as the AI follows a target (maybe).
COAS original (all ships follow the trail)
ERAS (the ships make a very wide turn)