Ingame with SMG equiped.The game I'm making is a FPSlike game where you have to survive infinite hordes of enemies that get harder over time for as long as you can, if you kill enemies, you get points, this is the game's currency. Use it to buy new weapons, and right now, a 25-health boost. I believe your progress should save over alphas, I THINK, but it does save. For alpha 2.5, here is the full changelog: A reloading animation has been added, it plays when reloading. It will play for the pistol family of guns. SMG and Shotgun added. Changed Menu UI a little. The devgun now has 64 integer limit instead of 9999. Exapple is now in the game, it was apple, which gave a +25 health boost for one round, but i changed it to be a one time buy.