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Camp Snapped

A topic by Robert Dev Games created 34 days ago Views: 72 Replies: 6
Viewing posts 1 to 7

https://robertdevgames.itch.io/camp-snapped

Camp  Snapped

this is a game I've been working on aswell in godot.

currently is a prototype and is just the main game mechanic. (Attacking Enemies)   no audio yet, and is currently using a test map. no sure what im going to add, but its a start. 

currently just working on the feel of the game first.

this is just a first build, of a very early concept of a game i want to build.


just put out a new update:

Update 1:

Added A Axe Swinging Sound.

Expanded The Map And Added Map Areas.

Fixed A Few Bugs Aswell.

Added A PSX Style Shader To The Game.


was playing with different fogs....


(1 edit)

added a new UI element and enemy Health Bars.
also did a bunch of sounds and game play tweaks:

Update 2 is now out!


enjoy! 

Update 3 is now out!

the campfire is added in this update with the following:

Deleted Unused Models - (Took up like 40 MBs) New Background sounds

Menu Changes - Moved Around Elements

UI Changes - Moved Around Elements

New Cinematic System Added for cutscenes - Might Try to make it more of a movie type way, not sure what that means yet

particles added to player (for a power effect, like a aura)

Enemy Code Refactored

their is still alot of work needed, but the feel is coming along nicely!

Update 4 is now out!